{
 "ep": 19,
 "segments": [
  {
   "id": "E19-01",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      1,
      2
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01",
      "C21"
     ],
     "props": [
      "P08"
     ],
     "frame": "wide shot of Wide tracking shot through charred house frames and a half-collapsed gable wall: a grey-shirted youth crouch-runs gripping a black iron token as a blood-stained figure darts behind the broken wall, cinematic film still"
    },
    {
     "beats": [
      3,
      4
     ],
     "seconds": 5.2,
     "size": "close",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "close-up of Close push-in on the youth's chest as he presses the half-jade pendant, ember glow flickering on the charred coffin plank's fresh white edge under cold moonlight, cinematic film still"
    }
   ],
   "sound": "Embers crackle and ash rustles underfoot, straw sandals scuff the charred ground, and a faint rush of cloth marks the blood-stained figure darting past.",
   "music": "Low guqin tremolo with sparse drum pulse, tense and hunted beneath the cold moonlight.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide tracking shot through charred house frames and a half-collapsed gable wall: a grey-shirted youth crouch-runs gripping a black iron token as a blood-stained figure darts behind the broken wall, cinematic film still\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: close-up of Close push-in on the youth's chest as he presses the half-jade pendant, ember glow flickering on the charred coffin plank's fresh white edge under cold moonlight, cinematic film still (camera: push in) <d>[Chinese] 追了三天三夜，还不死心。</d>\noverall_soundscape: Embers crackle and ash rustles underfoot, straw sandals scuff the charred ground, and a faint rush of cloth marks the blood-stained figure darting past.\nnon_diegetic_music: Low guqin tremolo with sparse drum pulse, tense and hunted beneath the cold moonlight."
  },
  {
   "id": "E19-02",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      5,
      6
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P05",
      "P06"
     ],
     "frame": "wide shot of Wide tracking shot through burned ruins at night: the half-collapsed clay idol topples sideways inside the ruined shrine, the overturned offering table presses upon dying incense, ember glow flickers warm across charred timber, cinematic film still"
    },
    {
     "beats": [
      7,
      8
     ],
     "seconds": 4.5,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C21"
     ],
     "props": [
      "P08"
     ],
     "frame": "extreme wide shot of Extreme-wide static shot over the open yard before the shrine: a squad of torchbearers surges inward, an overturned iron fire basin with scorched paper ash, cold moonlight and orange embers split the smoky haze, cinematic film still"
    },
    {
     "beats": [
      9,
      10
     ],
     "seconds": 5.0,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C21",
      "C06"
     ],
     "props": [
      "P05"
     ],
     "frame": "medium shot of Medium push-in shot: the gaunt leader unrolls a wanted sketch, angles it into the firelight, peers from the paper to the thin youth and cracks a grin, charred wall timbers and half-burnt coffin planks glinting in warm embers, cinematic film still"
    }
   ],
   "sound": "Boots crunch through ash and ember-flecked rubble, crackling timbers and a single torch hissing in the night air.",
   "music": "Low, uneasy drone with sparse drum pulse, swelling faintly as the squad closes in.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.50-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide tracking shot through burned ruins at night: the half-collapsed clay idol topples sideways inside the ruined shrine, the overturned offering table presses upon dying incense, ember glow flickers warm across charred timber, cinematic film still\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: extreme wide shot of Extreme-wide static shot over the open yard before the shrine: a squad of torchbearers surges inward, an overturned iron fire basin with scorched paper ash, cold moonlight and orange embers split the smoky haze, cinematic film still <d>[Chinese] 军爷，您认错人了。</d>\n[Shot 3] At 00:09.500, the camera cuts to <Picture 3>: medium shot of Medium push-in shot: the gaunt leader unrolls a wanted sketch, angles it into the firelight, peers from the paper to the thin youth and cracks a grin, charred wall timbers and half-burnt coffin planks glinting in warm embers, cinematic film still (camera: push in)\noverall_soundscape: Boots crunch through ash and ember-flecked rubble, crackling timbers and a single torch hissing in the night air.\nnon_diegetic_music: Low, uneasy drone with sparse drum pulse, swelling faintly as the squad closes in."
  },
  {
   "id": "E19-03",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      11,
      12
     ],
     "seconds": 4.3,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P05",
      "P08"
     ],
     "frame": "Wide shot of charred roof frames and a half-collapsed gable; a slight boy in grey draws a cold-gleaming iron token from his chest, dying embers catching its edge, cinematic film still"
    },
    {
     "beats": [
      13,
      14
     ],
     "seconds": 4.9,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01",
      "C06"
     ],
     "props": [
      "P01",
      "P05"
     ],
     "frame": "medium shot of Medium push-in framing the raised iron token in orange firelight; a plump youth faces a frozen smirk as the leader edges back half a step from the anchor of toppled rubble, cinematic film still"
    },
    {
     "beats": [
      15,
      16
     ],
     "seconds": 5.2,
     "size": "wide",
     "camera": "Arc Shot",
     "characters": [
      "C21"
     ],
     "props": [
      "P06"
     ],
     "frame": "wide shot of Wide arc shot as a bloodied shadow springs from the dark beside a scorched coffin plank; a gaunt hollow-eyed figure lands, cold gaze fixed, smoke haze trailing his descent, cinematic film still"
    }
   ],
   "sound": "A sharp iron ring as the token flashes, gravel crunching underfoot, then the hiss of cloth as a shadow cuts through the smoky air.",
   "music": "Low tense cello pulse with a single rising flute line, holding dread as the iron token glints and the ambush breaks.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.30-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.20-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Wide shot of charred roof frames and a half-collapsed gable; a slight boy in grey draws a cold-gleaming iron token from his chest, dying embers catching its edge, cinematic film still (camera: static shot) <d>[Chinese] 我不是画上的人。</d>\n[Shot 2] At 00:04.300, the camera cuts to <Picture 2>: medium shot of Medium push-in framing the raised iron token in orange firelight; a plump youth faces a frozen smirk as the leader edges back half a step from the anchor of toppled rubble, cinematic film still (camera: push in) <d>[Chinese] 剑宗镇渊令在此，退开！</d>\n[Shot 3] At 00:09.200, the camera cuts to <Picture 3>: wide shot of Wide arc shot as a bloodied shadow springs from the dark beside a scorched coffin plank; a gaunt hollow-eyed figure lands, cold gaze fixed, smoke haze trailing his descent, cinematic film still <d>[Chinese] 剑宗的东西？更留你不得。</d>\noverall_soundscape: A sharp iron ring as the token flashes, gravel crunching underfoot, then the hiss of cloth as a shadow cuts through the smoky air.\nnon_diegetic_music: Low tense cello pulse with a single rising flute line, holding dread as the iron token glints and the ambush breaks."
  },
  {
   "id": "E19-04",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      17,
      18
     ],
     "seconds": 5.0,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C21"
     ],
     "props": [],
     "frame": "medium shot of Medium push-in on the blood-robed elder's palm driving into the leader's chest, the torch dropping from the collapsing man's grip and bursting embers beside the overturned fire basin, cinematic film still"
    },
    {
     "beats": [
      19,
      20
     ],
     "seconds": 5.4,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01",
      "C21"
     ],
     "props": [
      "P01"
     ],
     "frame": "wide shot of Wide tracking shot of the blood-robed elder treading through sparks toward the boy, the half-charred coffin plank showing fresh pale wood by the path, jade pendant at his chest, cinematic film still"
    }
   ],
   "sound": "A dull thud of the palm strike, the torch clattering onto ash, embers crackling and popping as sparks scatter across the ruined ground.",
   "music": "Low, menacing strings with a slow heartbeat drum, closing in with each step.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] medium shot of Medium push-in on the blood-robed elder's palm driving into the leader's chest, the torch dropping from the collapsing man's grip and bursting embers beside the overturned fire basin, cinematic film still (camera: push in)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: wide shot of Wide tracking shot of the blood-robed elder treading through sparks toward the boy, the half-charred coffin plank showing fresh pale wood by the path, jade pendant at his chest, cinematic film still <d>[Chinese] 小子，把玉拿来，留你全尸。</d>\noverall_soundscape: A dull thud of the palm strike, the torch clattering onto ash, embers crackling and popping as sparks scatter across the ruined ground.\nnon_diegetic_music: Low, menacing strings with a slow heartbeat drum, closing in with each step."
  },
  {
   "id": "E19-05",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      21,
      22
     ],
     "seconds": 4.7,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C06",
      "C21"
     ],
     "props": [
      "P01",
      "P05",
      "P06",
      "P08"
     ],
     "frame": "Wide shot: the gaunt elder raises his palm amid charred timber and grey ash, blood-red glow flaring over his hand as smoke haze catches the dying ember light, the overturned fire basin and half-burnt coffin plank anchoring the ruin, cinematic film still"
    },
    {
     "beats": [
      23,
      24
     ],
     "seconds": 5.4,
     "size": "close",
     "camera": "Push In",
     "characters": [
      "C01",
      "C06",
      "C21"
     ],
     "props": [
      "P01",
      "P05",
      "P06",
      "P08"
     ],
     "frame": "close-up of Close shot: the plump youth dashes out from behind the broken wall, dropping beside the downed leader and shaking him desperately, cold moonlight striking the scorched door panel and smoking fire basin in the foreground, cinematic film still"
    }
   ],
   "sound": "Embers crackle and a body thuds onto ash-strewn ground, with muffled weeping and ragged breaths.",
   "music": "Low mournful strings swell beneath trembling cries, fading into a hollow, aching quiet.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.70-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Wide shot: the gaunt elder raises his palm amid charred timber and grey ash, blood-red glow flaring over his hand as smoke haze catches the dying ember light, the overturned fire basin and half-burnt coffin plank anchoring the ruin, cinematic film still (camera: static shot) <d>[Chinese] 你要的是玉，放他走。</d>\n[Shot 2] At 00:04.700, the camera cuts to <Picture 2>: close-up of Close shot: the plump youth dashes out from behind the broken wall, dropping beside the downed leader and shaking him desperately, cold moonlight striking the scorched door panel and smoking fire basin in the foreground, cinematic film still (camera: push in) <d>[Chinese] 爹！爹你醒醒，你看着我啊！</d>\noverall_soundscape: Embers crackle and a body thuds onto ash-strewn ground, with muffled weeping and ragged breaths.\nnon_diegetic_music: Low mournful strings swell beneath trembling cries, fading into a hollow, aching quiet."
  },
  {
   "id": "E19-06",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      25,
      26
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tilt Up",
     "characters": [
      "C01",
      "C06",
      "C21"
     ],
     "props": [
      "P01",
      "P05",
      "P06",
      "P08"
     ],
     "frame": "Wide shot amid burned ruins: the slender boy tilts up to see the round lad and the gaunt elder face each other, embers glinting on charred timber, cinematic film still"
    },
    {
     "beats": [
      27,
      28
     ],
     "seconds": 5.6,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P05"
     ],
     "frame": "Medium shot as the boy releases the fallen cloth, rises, and draws his blade, the warped iron fire basin smouldering in foreground haze, cinematic film still"
    }
   ],
   "sound": "Footsteps scuff ash as the boy stands; his knife rasps from its sheath in the smoke-hushed night.",
   "music": "Low, mournful strings swell, tense and unresolved.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Wide shot amid burned ruins: the slender boy tilts up to see the round lad and the gaunt elder face each other, embers glinting on charred timber, cinematic film still (camera: tilt up)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: Medium shot as the boy releases the fallen cloth, rises, and draws his blade, the warped iron fire basin smouldering in foreground haze, cinematic film still (camera: push in) <d>[Chinese] 沈砚！我爹是怎么死的，你说！</d>\noverall_soundscape: Footsteps scuff ash as the boy stands; his knife rasps from its sheath in the smoke-hushed night.\nnon_diegetic_music: Low, mournful strings swell, tense and unresolved."
  },
  {
   "id": "E19-07",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      29,
      31
     ],
     "seconds": 5.6,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C06",
      "C21"
     ],
     "props": [
      "P05"
     ],
     "frame": "wide shot of Wide Static Shot framing the charred timber gable and half-collapsed wall, three figures locked in tense stillness, smoke haze catching dying ember glow and cold moonlight, cinematic film still"
    },
    {
     "beats": [
      32,
      33
     ],
     "seconds": 5.0,
     "size": "extreme-close",
     "camera": "Tilt Down",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P05"
     ],
     "frame": "extreme close-up of Extreme-close Tilt Down following a ledger dropping into the overturned fire basin, flames licking paper, edges blackening and curling into grey ash, cinematic film still"
    }
   ],
   "sound": "The ledger thuds into the basin, paper crackles and hisses as flames catch, dying embers pop softly.",
   "music": "Low, brooding woodwinds with a tense held drone; a faint crackle-like percussion under the fire.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.60-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide Static Shot framing the charred timber gable and half-collapsed wall, three figures locked in tense stillness, smoke haze catching dying ember glow and cold moonlight, cinematic film still <d>[Chinese] 小乙，听我说，不是我。</d> <d>[Chinese] 住口！</d>\n[Shot 2] At 00:05.600, the camera cuts to <Picture 2>: extreme close-up of Extreme-close Tilt Down following a ledger dropping into the overturned fire basin, flames licking paper, edges blackening and curling into grey ash, cinematic film still\noverall_soundscape: The ledger thuds into the basin, paper crackles and hisses as flames catch, dying embers pop softly.\nnon_diegetic_music: Low, brooding woodwinds with a tense held drone; a faint crackle-like percussion under the fire."
  },
  {
   "id": "E19-08",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      34,
      34
     ],
     "seconds": 4.9,
     "size": "close",
     "camera": "Static Shot",
     "characters": [
      "C06"
     ],
     "props": [],
     "frame": "close-up of Close shot of the ruined street at night, the half-charred gate panel leaning against the frame catching dying ember glow; the stout baker's flour-dusted hand grips the cloth belt as he speaks, smoke haze drifting through the light, cinematic film still"
    },
    {
     "beats": [
      35,
      36
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C06"
     ],
     "props": [
      "P05",
      "P08"
     ],
     "frame": "extreme wide shot of Extreme- of the burned ruins under cold moonlight, warm embers flickering from the overturned iron fire basin and charred timber; two small figures face each other beside the toppled mud idol, haze catching the orange glow, cinematic film still"
    }
   ],
   "sound": "",
   "music": "N/A",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] close-up of Close shot of the ruined street at night, the half-charred gate panel leaning against the frame catching dying ember glow; the stout baker's flour-dusted hand grips the cloth belt as he speaks, smoke haze drifting through the light, cinematic film still (camera: static shot) <d>[Chinese] 这账，一笔勾销。从今往后，我没有你这个兄弟！</d>\n[Shot 2] At 00:04.900, the camera cuts to <Picture 2>: extreme wide shot of Extreme- of the burned ruins under cold moonlight, warm embers flickering from the overturned iron fire basin and charred timber; two small figures face each other beside the toppled mud idol, haze catching the orange glow, cinematic film still (camera: static shot)\noverall_soundscape: ambient room tone and movement sounds\nnon_diegetic_music: N/A"
  },
  {
   "id": "E19-09",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      37,
      39
     ],
     "seconds": 5.7,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C06",
      "C21"
     ],
     "props": [
      "P01",
      "P05"
     ],
     "frame": "wide shot of Wide static shot of the round-faced youth halting in the ruins, walking on without turning; the gaunt boy's call fades as the blood-robed elder lunges past the overturned fire basin, cinematic film still"
    },
    {
     "beats": [
      40,
      41
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01",
      "C21"
     ],
     "props": [
      "P01",
      "P08"
     ],
     "frame": "wide shot of Wide tracking shot of the gaunt boy dodging and parrying crimson light as he retreats through the half-collapsed town gate toward the pass road, charred rooftops and smoke closing in, cinematic film still"
    }
   ],
   "sound": "Embers hiss and pop in the charred rubble; a sharp whistle of crimson light cuts the smoke-hazed air.",
   "music": "Low droning strings with a lone guqin note, tension building under the fight.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.70-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide static shot of the round-faced youth halting in the ruins, walking on without turning; the gaunt boy's call fades as the blood-robed elder lunges past the overturned fire basin, cinematic film still <d>[Chinese] 小乙。</d>\n[Shot 2] At 00:05.700, the camera cuts to <Picture 2>: wide shot of Wide tracking shot of the gaunt boy dodging and parrying crimson light as he retreats through the half-collapsed town gate toward the pass road, charred rooftops and smoke closing in, cinematic film still\noverall_soundscape: Embers hiss and pop in the charred rubble; a sharp whistle of crimson light cuts the smoke-hazed air.\nnon_diegetic_music: Low droning strings with a lone guqin note, tension building under the fight."
  },
  {
   "id": "E19-10",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      42,
      43
     ],
     "seconds": 5.2,
     "size": "wide",
     "camera": "Pan Right",
     "characters": [
      "C21"
     ],
     "props": [
      "P08"
     ],
     "frame": "Wide shot, a charred timber frame and a half-collapsed gable stand under dying ember glow; on the far horizon, a signal beacon flares with cold light, thin smoke catching the glow, cinematic film still"
    }
   ],
   "sound": "A low rumble of settling ash and charred timber creaks as the distant beacon flare pops over the ruins.",
   "music": "N/A",
   "h3Prompt": "For the target video, at 0.00 seconds into the target video, <Picture 1> (from [Shot 1]) is fully referenced.\nintegrated_multimodal_description:\n[Shot 1] Wide shot, a charred timber frame and a half-collapsed gable stand under dying ember glow; on the far horizon, a signal beacon flares with cold light, thin smoke catching the glow, cinematic film still (camera: pan right) <d>[Chinese] 雁回关？正好，一锅端了。</d>\noverall_soundscape: A low rumble of settling ash and charred timber creaks as the distant beacon flare pops over the ruins.\nnon_diegetic_music: N/A"
  }
 ],
 "seedScenes": [
  {
   "sceneIndex": 1,
   "sceneId": "S08",
   "lighting": "余烬微光",
   "characters": [
    "C01",
    "C06",
    "C21"
   ],
   "props": [
    "P01",
    "P05",
    "P06",
    "P08"
   ],
   "beats": [
    {
     "n": 1,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚握着一枚铁令，猫腰穿过焦黑的屋架。"
    },
    {
     "n": 2,
     "kind": "action",
     "seconds": 2.5,
     "text": "身后断墙边，一道血影一闪而过。"
    },
    {
     "n": 3,
     "kind": "action",
     "seconds": 2.5,
     "text": "他按了按胸口，圆玉烫得发紧。"
    },
    {
     "n": 4,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "C01",
     "text": "追了三天三夜，还不死心。"
    },
    {
     "n": 5,
     "kind": "action",
     "seconds": 2.5,
     "text": "他闪进半塌的破庙，靠上翻倒的供案。"
    },
    {
     "n": 6,
     "kind": "action",
     "seconds": 2.5,
     "text": "庙前空地，一队兵卒举着火把围上来。"
    },
    {
     "n": 7,
     "kind": "action",
     "seconds": 2.5,
     "text": "领头的头目提刀堵住庙门。"
    },
    {
     "n": 8,
     "kind": "line",
     "seconds": 2,
     "speaker": "C01",
     "text": "军爷，您认错人了。"
    },
    {
     "n": 9,
     "kind": "action",
     "seconds": 2.5,
     "text": "头目抖开一张画像，对着火光照了照。"
    },
    {
     "n": 10,
     "kind": "action",
     "seconds": 2.5,
     "text": "他看看画像，又看看沈砚，咧嘴一笑。"
    },
    {
     "n": 11,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C01",
     "text": "我不是画上的人。"
    },
    {
     "n": 12,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚从怀里亮出镇渊令，铁令在火光里泛冷光。"
    },
    {
     "n": 13,
     "kind": "line",
     "seconds": 2.4,
     "speaker": "C01",
     "text": "剑宗镇渊令在此，退开！"
    },
    {
     "n": 14,
     "kind": "action",
     "seconds": 2.5,
     "text": "头目盯着铁令，笑僵在脸上，后退半步。"
    },
    {
     "n": 15,
     "kind": "action",
     "seconds": 2.5,
     "text": "暗处忽然掠出一道血影。"
    },
    {
     "n": 16,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "C21",
     "text": "剑宗的东西？更留你不得。"
    },
    {
     "n": 17,
     "kind": "action",
     "seconds": 2.5,
     "text": "血袍老者一掌拍在头目胸口，头目闷声扑倒。"
    },
    {
     "n": 18,
     "kind": "action",
     "seconds": 2.5,
     "text": "火把脱手落地，余烬溅起一片火星。"
    },
    {
     "n": 19,
     "kind": "action",
     "seconds": 2.5,
     "text": "老者踏着火星，一步步走近。"
    },
    {
     "n": 20,
     "kind": "line",
     "seconds": 2.9,
     "speaker": "C21",
     "text": "小子，把玉拿来，留你全尸。"
    },
    {
     "n": 21,
     "kind": "line",
     "seconds": 2.2,
     "speaker": "C01",
     "text": "你要的是玉，放他走。"
    },
    {
     "n": 22,
     "kind": "action",
     "seconds": 2.5,
     "text": "老者抬手，血光在掌心亮起。"
    },
    {
     "n": 23,
     "kind": "action",
     "seconds": 2.5,
     "text": "断墙后，赵小乙冲出来，扑到倒地头目身边。"
    },
    {
     "n": 24,
     "kind": "line",
     "seconds": 2.9,
     "speaker": "C06",
     "text": "爹！爹你醒醒，你看着我啊！"
    },
    {
     "n": 25,
     "kind": "action",
     "seconds": 2.5,
     "text": "赵小乙抬头，看见沈砚与血袍老者对面而立。"
    },
    {
     "n": 26,
     "kind": "action",
     "seconds": 2.5,
     "text": "他松开父亲的衣襟，慢慢站起来。"
    },
    {
     "n": 27,
     "kind": "action",
     "seconds": 2.5,
     "text": "他抽出腰刀，刀尖指向沈砚。"
    },
    {
     "n": 28,
     "kind": "line",
     "seconds": 3.1,
     "speaker": "C06",
     "text": "沈砚！我爹是怎么死的，你说！"
    },
    {
     "n": 29,
     "kind": "line",
     "seconds": 2.4,
     "speaker": "C01",
     "text": "小乙，听我说，不是我。"
    },
    {
     "n": 30,
     "kind": "line",
     "seconds": 0.7,
     "speaker": "C06",
     "text": "住口！"
    },
    {
     "n": 31,
     "kind": "action",
     "seconds": 2.5,
     "text": "赵小乙从怀里掏出那本旧账本。"
    },
    {
     "n": 32,
     "kind": "action",
     "seconds": 2.5,
     "text": "他把账本掷进翻倒的火盆。"
    },
    {
     "n": 33,
     "kind": "action",
     "seconds": 2.5,
     "text": "火舌卷上纸页，字迹发黑卷曲。"
    },
    {
     "n": 34,
     "kind": "line",
     "seconds": 4.9,
     "speaker": "C06",
     "text": "这账，一笔勾销。从今往后，我没有你这个兄弟！"
    },
    {
     "n": 35,
     "kind": "action",
     "seconds": 2.5,
     "text": "赵小乙转身，大步往镇外走。"
    },
    {
     "n": 36,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚怀中的腊肉包滚落在地。"
    },
    {
     "n": 37,
     "kind": "action",
     "seconds": 2.5,
     "text": "赵小乙脚步一顿，没有回头，走远了。"
    },
    {
     "n": 38,
     "kind": "line",
     "seconds": 0.7,
     "speaker": "C01",
     "text": "小乙。"
    },
    {
     "n": 39,
     "kind": "action",
     "seconds": 2.5,
     "text": "血袍老者再次扑来，血光直取沈砚怀中。"
    },
    {
     "n": 40,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚侧身躲开，挥臂挡开血光，边战边退。"
    },
    {
     "n": 41,
     "kind": "action",
     "seconds": 2.5,
     "text": "他退过半塌的镇门，退向关外方向。"
    },
    {
     "n": 42,
     "kind": "action",
     "seconds": 2.5,
     "text": "远处天边，雁回关方向的烽火亮起。"
    },
    {
     "n": 43,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "C21",
     "text": "雁回关？正好，一锅端了。"
    }
   ]
  }
 ]
}