{
 "ep": 20,
 "segments": [
  {
   "id": "E20-01",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      1,
      2
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "wide shot of A wide static view of the broken crenellations and scorched black banner; a lone arrow quivers in the arrow-studded wooden pillar beside the jagged gap, dust shafts slanting in bright daylight, cinematic film still"
    },
    {
     "beats": [
      3,
      4
     ],
     "seconds": 4.9,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C08"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "medium shot of A medium push-in framing a haggard grey-haired youth in a dusty tunic, a fresh tear in his shoulder cloth, striding forward past the heap of broken spears and round stones as the ladder thuds against the embrasure, cinematic film still"
    },
    {
     "beats": [
      5,
      6
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C08"
     ],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "wide shot of A wide tracking shot along the cracked stone deck toward the dog-tooth gap, an old swordsman in a bloodied dark robe kicking the ladder away then cleaving the second one; the scorched banner ripples overhead, cinematic film still"
    }
   ],
   "sound": "Clattering arrow, thudding ladders, snapping wood, and scuffling boots on cracked stone.",
   "music": "N/A",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of A wide static view of the broken crenellations and scorched black banner; a lone arrow quivers in the arrow-studded wooden pillar beside the jagged gap, dust shafts slanting in bright daylight, cinematic film still (camera: static shot)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: medium shot of A medium push-in framing a haggard grey-haired youth in a dusty tunic, a fresh tear in his shoulder cloth, striding forward past the heap of broken spears and round stones as the ladder thuds against the embrasure, cinematic film still (camera: push in) <d>[Chinese] 沈砚？你来这里做什么！</d>\n[Shot 3] At 00:09.900, the camera cuts to <Picture 3>: wide shot of A wide tracking shot along the cracked stone deck toward the dog-tooth gap, an old swordsman in a bloodied dark robe kicking the ladder away then cleaving the second one; the scorched banner ripples overhead, cinematic film still\noverall_soundscape: Clattering arrow, thudding ladders, snapping wood, and scuffling boots on cracked stone.\nnon_diegetic_music: N/A"
  },
  {
   "id": "E20-02",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      7,
      8
     ],
     "seconds": 4.0,
     "size": "medium",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [],
     "frame": "Medium shot under harsh white daylight; the thin grey-robed youth with bloodied palm stands firm before the grey-templed swordsman, ragged black banner snapping above broken crenellations chewed into dog-tooth gaps, cinematic film still"
    },
    {
     "beats": [
      9,
      11
     ],
     "seconds": 5.7,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [],
     "frame": "wide shot of Wide tracking shot as an arrow whips in; the gaunt youth twists to shield the other, the arrowhead driving into his shoulder, then he tears cloth and presses the seeping wound beside the arrow-studded wooden pillar, cinematic film still"
    },
    {
     "beats": [
      12,
      13
     ],
     "seconds": 4.0,
     "size": "wide",
     "camera": "Tilt Down",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P02"
     ],
     "frame": "Wide shot tilting down over the piled round stones and snapped spears; the youth warns him not to move as blood darkens the cloth, and the grey-templed swordsman nods curtly, ordering the rocks heaved against the gate, cinematic film still"
    }
   ],
   "sound": "Wind moans across the parapet as an arrow thuds into flesh and blood-soaked cloth rasps.",
   "music": "Low war drums with a tense, rising string ostinato under sparse guzheng plucks.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.70-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Medium shot under harsh white daylight; the thin grey-robed youth with bloodied palm stands firm before the grey-templed swordsman, ragged black banner snapping above broken crenellations chewed into dog-tooth gaps, cinematic film still (camera: static shot) <d>[Chinese] 我来守关。</d> <d>[Chinese] 凡人之身，守什么关！下去！</d>\n[Shot 2] At 00:04.000, the camera cuts to <Picture 2>: wide shot of Wide tracking shot as an arrow whips in; the gaunt youth twists to shield the other, the arrowhead driving into his shoulder, then he tears cloth and presses the seeping wound beside the arrow-studded wooden pillar, cinematic film still <d>[Chinese] 师叔！</d>\n[Shot 3] At 00:09.700, the camera cuts to <Picture 3>: Wide shot tilting down over the piled round stones and snapped spears; the youth warns him not to move as blood darkens the cloth, and the grey-templed swordsman nods curtly, ordering the rocks heaved against the gate, cinematic film still (camera: tilt down) <d>[Chinese] 你别动，血止不住。</d> <d>[Chinese] 也罢。搬石头，砸！</d>\noverall_soundscape: Wind moans across the parapet as an arrow thuds into flesh and blood-soaked cloth rasps.\nnon_diegetic_music: Low war drums with a tense, rising string ostinato under sparse guzheng plucks."
  },
  {
   "id": "E20-03",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      14,
      15
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "extreme wide shot of Extreme-wide static shot over the sunlit parapet; the gray-clad boy heaves a round stone over the broken dog-tooth crenellation, its rim crumbling to dark rammed earth and scorch marks as it drops beyond the wall, cinematic film still"
    },
    {
     "beats": [
      16,
      17
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tilt Down",
     "characters": [],
     "props": [
      "P01"
     ],
     "frame": "wide shot of Wide tilt-down after the stone: the scaling ladder snaps in two against the cliff-like wall, fragments of splintered wood tumbling onto the dust haze far below the battle-worn frontier pass, cinematic film still"
    },
    {
     "beats": [
      18,
      19
     ],
     "seconds": 3.8,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P03"
     ],
     "frame": "wide shot of Wide static shot along the parapet as arrows slacken; a distant horn sounds over the city foot. The robed elder hauls the boy back behind the broken crenellation, both hunched amid scorched black banners and arrow-studded pillars, cinematic film still"
    }
   ],
   "sound": "Rock rumbles, wooden ladder cracks with a thunderous snap, distant arrows hiss, then a low war horn coils up from below the wall.",
   "music": "Driving taiko and tense strings through the fall and horn, softening to a worried low cello under the closing lines.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 10.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide static shot over the sunlit parapet; the gray-clad boy heaves a round stone over the broken dog-tooth crenellation, its rim crumbling to dark rammed earth and scorch marks as it drops beyond the wall, cinematic film still\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: wide shot of Wide tilt-down after the stone: the scaling ladder snaps in two against the cliff-like wall, fragments of splintered wood tumbling onto the dust haze far below the battle-worn frontier pass, cinematic film still (camera: tilt down)\n[Shot 3] At 00:10.000, the camera cuts to <Picture 3>: wide shot of Wide static shot along the parapet as arrows slacken; a distant horn sounds over the city foot. The robed elder hauls the boy back behind the broken crenellation, both hunched amid scorched black banners and arrow-studded pillars, cinematic film still <d>[Chinese] 好！像个守关人！</d> <d>[Chinese] 师叔，你撑不住了。</d>\noverall_soundscape: Rock rumbles, wooden ladder cracks with a thunderous snap, distant arrows hiss, then a low war horn coils up from below the wall.\nnon_diegetic_music: Driving taiko and tense strings through the fall and horn, softening to a worried low cello under the closing lines."
  },
  {
   "id": "E20-04",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      20,
      21
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "wide shot of Wide establishing angle, harsh white daylight over battle-worn wall, dust haze, sweeping sword parries a volley of arrows near dogtooth-broken crenellation gap, stumbling in a pool of blood, cinematic film still"
    },
    {
     "beats": [
      22,
      24
     ],
     "seconds": 4.9,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P02",
      "P03"
     ],
     "frame": "Medium shot, kneels into blood pool, old sword planted into stone, injured senior is helped against arrow-studded pillar, young fighter offers to carry him down the pass, cinematic film still"
    },
    {
     "beats": [
      25,
      26
     ],
     "seconds": 4.3,
     "size": "close",
     "camera": "Tilt Up",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P01"
     ],
     "frame": "close-up of Close shot, scorched torn black banner cracking overhead, solemn refusal to abandon the gate, trembling hand unties the worn old sword at waist, blade-scarred stone behind, cinematic film still"
    }
   ],
   "sound": "clashing arrows, boot splashes in blood, ragged breathing, scraping steel and canvas rustle.",
   "music": "Low war-drums with mournful solo erhu, swelling then fading into held silence.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide establishing angle, harsh white daylight over battle-worn wall, dust haze, sweeping sword parries a volley of arrows near dogtooth-broken crenellation gap, stumbling in a pool of blood, cinematic film still (camera: static shot)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: Medium shot, kneels into blood pool, old sword planted into stone, injured senior is helped against arrow-studded pillar, young fighter offers to carry him down the pass, cinematic film still (camera: push in) <d>[Chinese] 扶我靠墙。</d> <d>[Chinese] 我背你下去！</d>\n[Shot 3] At 00:09.900, the camera cuts to <Picture 3>: close-up of Close shot, scorched torn black banner cracking overhead, solemn refusal to abandon the gate, trembling hand unties the worn old sword at waist, blade-scarred stone behind, cinematic film still (camera: tilt up) <d>[Chinese] 背下去，谁守关？</d>\noverall_soundscape: clashing arrows, boot splashes in blood, ragged breathing, scraping steel and canvas rustle.\nnon_diegetic_music: Low war-drums with mournful solo erhu, swelling then fading into held silence."
  },
  {
   "id": "E20-05",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      27,
      28
     ],
     "seconds": 4.7,
     "size": "medium",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P01",
      "P03"
     ],
     "frame": "Medium shot of a blue-robed sword cultivator pressing his worn old sword into the thin grey-clad youth's chest, broken dog-tooth crenellations and piled broken spears behind, harsh white daylight, cinematic film still"
    },
    {
     "beats": [
      29,
      29
     ],
     "seconds": 4.2,
     "size": "extreme-wide",
     "camera": "Pull Out",
     "characters": [
      "C08"
     ],
     "props": [
      "P03"
     ],
     "frame": "Extreme wide shot of the wall top, scorched tattered black banner whipping above the straight pale sword scar running from parapet to tower door, dust haze in harsh daylight, cinematic film still"
    },
    {
     "beats": [
      30,
      31
     ],
     "seconds": 5.2,
     "size": "close",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P03"
     ],
     "frame": "Close-up shot pushing in on calloused hands receiving the old sword as it faintly hums, the straight pale sword scar crossing the flagstones like a spine line, cinematic film still"
    }
   ],
   "sound": "War banners thump overhead, dust hisses across the flagstones, and the worn sword gives a low resonant hum as it changes hands.",
   "music": "Low solemn strings with distant war drums, softening to a resolute quiet theme under the final vow.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.70-second mark of the target video; Picture 3 (from Shot 3) aligns with the 8.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Medium shot of a blue-robed sword cultivator pressing his worn old sword into the thin grey-clad youth's chest, broken dog-tooth crenellations and piled broken spears behind, harsh white daylight, cinematic film still (camera: static shot) <d>[Chinese] 这剑，跟了我四十年。</d>\n[Shot 2] At 00:04.700, the camera cuts to <Picture 2>: Extreme wide shot of the wall top, scorched tattered black banner whipping above the straight pale sword scar running from parapet to tower door, dust haze in harsh daylight, cinematic film still (camera: pull out) <d>[Chinese] 剑宗可以没有雁回关……但不能没有脊梁。</d>\n[Shot 3] At 00:08.900, the camera cuts to <Picture 3>: Close-up shot pushing in on calloused hands receiving the old sword as it faintly hums, the straight pale sword scar crossing the flagstones like a spine line, cinematic film still (camera: push in) <d>[Chinese] 记住——以凡骨，立天地。</d>\noverall_soundscape: War banners thump overhead, dust hisses across the flagstones, and the worn sword gives a low resonant hum as it changes hands.\nnon_diegetic_music: Low solemn strings with distant war drums, softening to a resolute quiet theme under the final vow."
  },
  {
   "id": "E20-06",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      32,
      33
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [],
     "props": [
      "P02",
      "P03"
     ],
     "frame": "Wide shot across the broken parapet: a battle-worn hand slips slack onto the splintered pike pile and round stones, dust shafts cutting the pale daylight while a fresh wave of war cries surges below the wall, cinematic film still"
    },
    {
     "beats": [
      34,
      35
     ],
     "seconds": 5.0,
     "size": "close",
     "camera": "Push In",
     "characters": [
      "C08"
     ],
     "props": [
      "P01",
      "P03"
     ],
     "frame": "close-up of Close push-in on a worn sword laid flat across the stone before a bowed head; trembling fingers press the scorched ground as the sheathed blade hums low and a round jade inside a torn robe burns hot, cinematic film still"
    },
    {
     "beats": [
      36,
      37
     ],
     "seconds": 4.1,
     "size": "medium",
     "camera": "Tracking Shot",
     "characters": [
      "C08"
     ],
     "props": [
      "P01"
     ],
     "frame": "medium shot of Medium tracking shot of the kneeling swordsman rising and binding the old blade across his back; the tattered black war banner whips overhead while a long pale-edged gash in the flagstones runs straight from the merlon to the tower door, cinematic film still"
    }
   ],
   "sound": "A dying breath, then a distant surge of shouts and clashing steel rising below the wall.",
   "music": "Low droning strings swelling into a solemn, resolute theme.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 10.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Wide shot across the broken parapet: a battle-worn hand slips slack onto the splintered pike pile and round stones, dust shafts cutting the pale daylight while a fresh wave of war cries surges below the wall, cinematic film still (camera: static shot)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: close-up of Close push-in on a worn sword laid flat across the stone before a bowed head; trembling fingers press the scorched ground as the sheathed blade hums low and a round jade inside a torn robe burns hot, cinematic film still (camera: push in)\n[Shot 3] At 00:10.000, the camera cuts to <Picture 3>: medium shot of Medium tracking shot of the kneeling swordsman rising and binding the old blade across his back; the tattered black war banner whips overhead while a long pale-edged gash in the flagstones runs straight from the merlon to the tower door, cinematic film still <d>[Chinese] 弟子，记住了。</d>\noverall_soundscape: A dying breath, then a distant surge of shouts and clashing steel rising below the wall.\nnon_diegetic_music: Low droning strings swelling into a solemn, resolute theme."
  },
  {
   "id": "E20-07",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      38,
      39
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P02"
     ],
     "frame": "extreme wide shot of Extreme-wide establishing shot over the battle-worn wall top: the lone young defender lifts the sword and steps into the jagged crenellation gap, dust shafts and smoke swirling, cinematic film still"
    },
    {
     "beats": [
      40,
      41
     ],
     "seconds": 4.3,
     "size": "medium",
     "camera": "Tracking Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P02",
      "P03"
     ],
     "frame": "medium shot of Medium tracking shot following the defender as he shoves the siege ladder off the parapet, then seizes a round stone and smashes the next ladder as it rises, cinematic film still"
    },
    {
     "beats": [
      42,
      43
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tilt Up",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "Wide shot looking along the arrow-studded wooden pillar and scorched black banner: the stone pile is gone, he grips a broken spear, alone on the wall with wind tearing the flag, cinematic film still"
    }
   ],
   "sound": "Harsh wind, crackling banner cloth, wood striking stone, and the heavy thud of a falling siege ladder.",
   "music": "Low, grim strings with sparse war drums building a lonely resolve beneath the battle din.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.30-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide establishing shot over the battle-worn wall top: the lone young defender lifts the sword and steps into the jagged crenellation gap, dust shafts and smoke swirling, cinematic film still (camera: static shot)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: medium shot of Medium tracking shot following the defender as he shoves the siege ladder off the parapet, then seizes a round stone and smashes the next ladder as it rises, cinematic film still <d>[Chinese] 来一个，砸一个。</d>\n[Shot 3] At 00:09.300, the camera cuts to <Picture 3>: Wide shot looking along the arrow-studded wooden pillar and scorched black banner: the stone pile is gone, he grips a broken spear, alone on the wall with wind tearing the flag, cinematic film still (camera: tilt up)\noverall_soundscape: Harsh wind, crackling banner cloth, wood striking stone, and the heavy thud of a falling siege ladder.\nnon_diegetic_music: Low, grim strings with sparse war drums building a lonely resolve beneath the battle din."
  },
  {
   "id": "E20-08",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      44,
      45
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "extreme wide shot of Extreme-wide establishing shot of the dark burning army mass with torchlit banners beyond the wall, jagged crenellation gaps and scorched tattered black flag in the harsh white daylight over the parapet, dust shafts, cinematic film still"
    }
   ],
   "sound": "Wind howls through broken crenellations as distant war drums and the dull rumble of an advancing torchlit army swell; tattered black banners snap overhead.",
   "music": "Low, tense orchestral ostinato with war drums and a mournful string theme building under the wide establishing shots.",
   "h3Prompt": "For the target video, at 0.00 seconds into the target video, <Picture 1> (from [Shot 1]) is fully referenced.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide establishing shot of the dark burning army mass with torchlit banners beyond the wall, jagged crenellation gaps and scorched tattered black flag in the harsh white daylight over the parapet, dust shafts, cinematic film still (camera: static shot)\noverall_soundscape: Wind howls through broken crenellations as distant war drums and the dull rumble of an advancing torchlit army swell; tattered black banners snap overhead.\nnon_diegetic_music: Low, tense orchestral ostinato with war drums and a mournful string theme building under the wide establishing shots."
  }
 ],
 "seedScenes": [
  {
   "sceneIndex": 1,
   "sceneId": "S05",
   "lighting": "白昼鏖战",
   "characters": [
    "C01",
    "C08"
   ],
   "props": [
    "P01",
    "P02",
    "P03"
   ],
   "beats": [
    {
     "n": 1,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚冲上城头，一支箭擦着肩头钉进木柱。"
    },
    {
     "n": 2,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖拄剑立在缺口，青袍染血，脚下断矛成堆。"
    },
    {
     "n": 3,
     "kind": "line",
     "seconds": 2.4,
     "speaker": "C08",
     "text": "沈砚？你来这里做什么！"
    },
    {
     "n": 4,
     "kind": "action",
     "seconds": 2.5,
     "text": "城下云梯哐当一声搭上垛口。"
    },
    {
     "n": 5,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖一脚蹬开云梯。"
    },
    {
     "n": 6,
     "kind": "action",
     "seconds": 2.5,
     "text": "他反手一剑，劈断第二架云梯。"
    },
    {
     "n": 7,
     "kind": "line",
     "seconds": 1.1,
     "speaker": "C01",
     "text": "我来守关。"
    },
    {
     "n": 8,
     "kind": "line",
     "seconds": 2.9,
     "speaker": "C08",
     "text": "凡人之身，守什么关！下去！"
    },
    {
     "n": 9,
     "kind": "action",
     "seconds": 2.5,
     "text": "一支箭射来，梁青崖侧身挡在沈砚身前，箭头扎进肩头。"
    },
    {
     "n": 10,
     "kind": "line",
     "seconds": 0.7,
     "speaker": "C01",
     "text": "师叔！"
    },
    {
     "n": 11,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚撕下衣襟，按住涌血的伤口。"
    },
    {
     "n": 12,
     "kind": "line",
     "seconds": 2,
     "speaker": "C01",
     "text": "你别动，血止不住。"
    },
    {
     "n": 13,
     "kind": "line",
     "seconds": 2,
     "speaker": "C08",
     "text": "也罢。搬石头，砸！"
    },
    {
     "n": 14,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚抱起圆石，举过垛口砸下去。"
    },
    {
     "n": 15,
     "kind": "action",
     "seconds": 2.5,
     "text": "云梯断成两截，城下哀嚎一片。"
    },
    {
     "n": 16,
     "kind": "action",
     "seconds": 2.5,
     "text": "箭雨稍歇，城下传来整队的号声。"
    },
    {
     "n": 17,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖把沈砚拽回垛口后。"
    },
    {
     "n": 18,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C08",
     "text": "好！像个守关人！"
    },
    {
     "n": 19,
     "kind": "line",
     "seconds": 2,
     "speaker": "C01",
     "text": "师叔，你撑不住了。"
    },
    {
     "n": 20,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖挥剑荡开一轮箭雨，脚下踉跄。"
    },
    {
     "n": 21,
     "kind": "action",
     "seconds": 2.5,
     "text": "他单膝跪进血泊，旧剑拄地。"
    },
    {
     "n": 22,
     "kind": "line",
     "seconds": 1.1,
     "speaker": "C08",
     "text": "扶我靠墙。"
    },
    {
     "n": 23,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚抢上去扶住他，让他靠上雉堞。"
    },
    {
     "n": 24,
     "kind": "line",
     "seconds": 1.3,
     "speaker": "C01",
     "text": "我背你下去！"
    },
    {
     "n": 25,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C08",
     "text": "背下去，谁守关？"
    },
    {
     "n": 26,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖解下腰间旧剑。"
    },
    {
     "n": 27,
     "kind": "action",
     "seconds": 2.5,
     "text": "他把旧剑按进沈砚怀里。"
    },
    {
     "n": 28,
     "kind": "line",
     "seconds": 2.2,
     "speaker": "C08",
     "text": "这剑，跟了我四十年。"
    },
    {
     "n": 29,
     "kind": "line",
     "seconds": 4.2,
     "speaker": "C08",
     "text": "剑宗可以没有雁回关……但不能没有脊梁。"
    },
    {
     "n": 30,
     "kind": "action",
     "seconds": 2.5,
     "text": "旧剑入手，剑身低鸣一声。"
    },
    {
     "n": 31,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "C08",
     "text": "记住——以凡骨，立天地。"
    },
    {
     "n": 32,
     "kind": "action",
     "seconds": 2.5,
     "text": "梁青崖的手垂下去，再没抬起来。"
    },
    {
     "n": 33,
     "kind": "action",
     "seconds": 2.5,
     "text": "城下又一阵喊杀声涌上来。"
    },
    {
     "n": 34,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚跪在城头，把旧剑横在膝前，重重叩首。"
    },
    {
     "n": 35,
     "kind": "action",
     "seconds": 2.5,
     "text": "腰间听雪剑低鸣，怀中圆玉灼烫。"
    },
    {
     "n": 36,
     "kind": "line",
     "seconds": 1.6,
     "speaker": "C01",
     "text": "弟子，记住了。"
    },
    {
     "n": 37,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚起身，把旧剑绑在背上。"
    },
    {
     "n": 38,
     "kind": "action",
     "seconds": 2.5,
     "text": "他提起听雪剑，站到缺口正中。"
    },
    {
     "n": 39,
     "kind": "action",
     "seconds": 2.5,
     "text": "他把搭上垛口的云梯推下城头。"
    },
    {
     "n": 40,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C01",
     "text": "来一个，砸一个。"
    },
    {
     "n": 41,
     "kind": "action",
     "seconds": 2.5,
     "text": "又一架云梯搭上来，他抄起圆石砸下去。"
    },
    {
     "n": 42,
     "kind": "action",
     "seconds": 2.5,
     "text": "石堆见了底，他抄起一根断矛。"
    },
    {
     "n": 43,
     "kind": "action",
     "seconds": 2.5,
     "text": "城头只剩他一个人，风卷着焦旗猎猎作响。"
    },
    {
     "n": 44,
     "kind": "action",
     "seconds": 2.5,
     "text": "关外火把连成黑压压的军阵。"
    },
    {
     "n": 45,
     "kind": "action",
     "seconds": 2.5,
     "text": "中军帅旗下，一道披甲身影远远望过来。"
    }
   ]
  }
 ]
}