{
 "ep": 21,
 "segments": [
  {
   "id": "E21-01",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      1,
      2
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C08"
     ],
     "props": [],
     "frame": "extreme wide shot of Extreme-wide static shot of a besieging army surging toward the frontier wall, war drums pounding, low blood-red sun raking long shadows across broken crenellations, embers and smoke rising from the outer rampart, cinematic film still"
    },
    {
     "beats": [
      3,
      5
     ],
     "seconds": 5.7,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C08"
     ],
     "props": [],
     "frame": "wide shot of Wide static shot framing a young ascetic at the dog-tooth breach, old sword in hand, tattered black banner silhouetted against the orange-red sky, cool blue shadow pooling at the wall's base, cinematic film still"
    }
   ],
   "sound": "War drums pound as the army advances, then fall silent the instant the commander raises his hand; the old sword scrapes stone and the jade hisses against cloth.",
   "music": "N/A",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide static shot of a besieging army surging toward the frontier wall, war drums pounding, low blood-red sun raking long shadows across broken crenellations, embers and smoke rising from the outer rampart, cinematic film still\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: wide shot of Wide static shot framing a young ascetic at the dog-tooth breach, old sword in hand, tattered black banner silhouetted against the orange-red sky, cool blue shadow pooling at the wall's base, cinematic film still <d>[Chinese] 来了。</d>\noverall_soundscape: War drums pound as the army advances, then fall silent the instant the commander raises his hand; the old sword scrapes stone and the jade hisses against cloth.\nnon_diegetic_music: N/A"
  },
  {
   "id": "E21-02",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      6,
      7
     ],
     "seconds": 4.9,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C01",
      "C08"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "wide shot of Extreme wide tracking across the frontier wall top; front ranks raise a shield wall and step forward in unison, long shadows raking across worn flagstones, dog-tooth crenellation gaps and a pile of broken spears and round stones under the blood-red sunset, cinematic film still"
    },
    {
     "beats": [
      8,
      9
     ],
     "seconds": 5.6,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C21"
     ],
     "props": [
      "P03"
     ],
     "frame": "extreme wide shot of Extreme wide static shot, a gaunt blood-robed elder sweeps out of the formation to stand before it; he is silhouetted against the orange-red sky, tattered black banner crackling and ember wisps rising, a deep sword scar on the stone running like a spine line toward the gate tower, cinematic film still"
    }
   ],
   "sound": "Shield plates clang as the front ranks lock together, boots crunch on flagstones, tattered black banner whips in the wind.",
   "music": "Low war drums with a tense, rising string ostinato under a desolate, slow-moving air.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Extreme wide tracking across the frontier wall top; front ranks raise a shield wall and step forward in unison, long shadows raking across worn flagstones, dog-tooth crenellation gaps and a pile of broken spears and round stones under the blood-red sunset, cinematic film still (camera: tracking shot) <d>[Chinese] 主帅有令，活捉持玉者。</d>\n[Shot 2] At 00:04.900, the camera cuts to <Picture 2>: extreme wide shot of Extreme wide static shot, a gaunt blood-robed elder sweeps out of the formation to stand before it; he is silhouetted against the orange-red sky, tattered black banner crackling and ember wisps rising, a deep sword scar on the stone running like a spine line toward the gate tower, cinematic film still <d>[Chinese] 老夫追了你千里，总算堵着了。</d>\noverall_soundscape: Shield plates clang as the front ranks lock together, boots crunch on flagstones, tattered black banner whips in the wind.\nnon_diegetic_music: Low war drums with a tense, rising string ostinato under a desolate, slow-moving air."
  },
  {
   "id": "E21-03",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      10,
      11
     ],
     "seconds": 4.7,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C21"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "extreme wide shot of Extreme-wide static shot across the blood-red sunset pass wall, the tattered black banner silhouetted against the orange sky while the slim boy and the gaunt elder face off over the crenellation breach, cinematic film still"
    },
    {
     "beats": [
      12,
      13
     ],
     "seconds": 4.1,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "medium shot of Medium push-in on the boy lowering his eyes to the worn old sword in his grip, the straight pale sword-scar on the flagstones leading from the crenellations toward the gate tower, cinematic film still"
    },
    {
     "beats": [
      14,
      15
     ],
     "seconds": 5.0,
     "size": "close",
     "camera": "Tilt Up",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "close-up of Close tilt-up as he sets the old blade crosswise before him, embers rising beyond the notched merlon while the sword heart wakes and a blinding white radiance bursts along the scarred metal, cinematic film still"
    }
   ],
   "sound": "Wind tearing the tattered banner and low ember crackle as the white blade-light flares.",
   "music": "Somber, rising dizi and zheng pulse swelling into a tense resolve before the sword's awakening burst.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.70-second mark of the target video; Picture 3 (from Shot 3) aligns with the 8.80-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide static shot across the blood-red sunset pass wall, the tattered black banner silhouetted against the orange sky while the slim boy and the gaunt elder face off over the crenellation breach, cinematic film still <d>[Chinese] 玉是锁，不能给你。</d> <d>[Chinese] 那就连人带玉，一起留下。</d>\n[Shot 2] At 00:04.700, the camera cuts to <Picture 2>: medium shot of Medium push-in on the boy lowering his eyes to the worn old sword in his grip, the straight pale sword-scar on the flagstones leading from the crenellations toward the gate tower, cinematic film still (camera: push in) <d>[Chinese] 师叔，看好了。</d>\n[Shot 3] At 00:08.800, the camera cuts to <Picture 3>: close-up of Close tilt-up as he sets the old blade crosswise before him, embers rising beyond the notched merlon while the sword heart wakes and a blinding white radiance bursts along the scarred metal, cinematic film still (camera: tilt up)\noverall_soundscape: Wind tearing the tattered banner and low ember crackle as the white blade-light flares.\nnon_diegetic_music: Somber, rising dizi and zheng pulse swelling into a tense resolve before the sword's awakening burst."
  },
  {
   "id": "E21-04",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      16,
      17
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P02"
     ],
     "frame": "wide shot of Wide static shot, tattered black banner suddenly hangs still as the wind dies; long shadows from the dog-tooth crenellations while the grey-robed youth steps onto the parapet, sword raised, cinematic film still"
    },
    {
     "beats": [
      18,
      19
     ],
     "seconds": 4.5,
     "size": "medium",
     "camera": "Tilt Down",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P03"
     ],
     "frame": "medium shot of Medium tilt-down, the grey-robed youth roars and swings his sword, blade light sweeping the enemy host; the pale unbranched sword scar on the flagstones catches the sunset, cinematic film still"
    },
    {
     "beats": [
      20,
      21
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "wide shot of Wide tracking shot, sword light rakes the flagstones raising a long wall of dust; the banner pole snaps and the torn black banner crashes down into the settling dust, cinematic film still"
    }
   ],
   "sound": "The wind dies into silence, then a sword hisses through air, dust thuds up, and the banner pole cracks as the torn flag slams onto the stone.",
   "music": "Low war drums and strings fall almost silent, swelling once with a deep gong as the banner crashes down.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.50-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] wide shot of Wide static shot, tattered black banner suddenly hangs still as the wind dies; long shadows from the dog-tooth crenellations while the grey-robed youth steps onto the parapet, sword raised, cinematic film still\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: medium shot of Medium tilt-down, the grey-robed youth roars and swings his sword, blade light sweeping the enemy host; the pale unbranched sword scar on the flagstones catches the sunset, cinematic film still (camera: tilt down) <d>[Chinese] 以凡骨——立天地！</d>\n[Shot 3] At 00:09.500, the camera cuts to <Picture 3>: wide shot of Wide tracking shot, sword light rakes the flagstones raising a long wall of dust; the banner pole snaps and the torn black banner crashes down into the settling dust, cinematic film still\noverall_soundscape: The wind dies into silence, then a sword hisses through air, dust thuds up, and the banner pole cracks as the torn flag slams onto the stone.\nnon_diegetic_music: Low war drums and strings fall almost silent, swelling once with a deep gong as the banner crashes down."
  },
  {
   "id": "E21-05",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      22,
      23
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01",
      "C08",
      "C21"
     ],
     "props": [
      "P01",
      "P02",
      "P03"
     ],
     "frame": "extreme wide shot of Extreme-wide blood-red rampart: the general vanishes with his armor swallowed by a blade-flash, dust and cinder swirling over dogtooth crenellation gaps, cinematic film still"
    },
    {
     "beats": [
      24,
      25
     ],
     "seconds": 4.3,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C21"
     ],
     "props": [
      "P02",
      "P03"
     ],
     "frame": "wide shot of Wide tracking over the routed column: a blood-robed elder is hurled into the retreating ranks, scrambling up amid broken spears and stone heaps, banner lost, cinematic film still"
    },
    {
     "beats": [
      26,
      27
     ],
     "seconds": 5.0,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "medium shot of Medium push-in on the walltop: a sword tip resting on the stone beside a straight blade-score, chest heaving, a white forelock falling onto the shoulder, cinematic film still"
    }
   ],
   "sound": "Wind hisses over scorched crenellations as embers crackle and distant routed armor clatters.",
   "music": "Low, mournful erhu sustained over sparse war drums, fading to desolate silence.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.00-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.30-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] extreme wide shot of Extreme-wide blood-red rampart: the general vanishes with his armor swallowed by a blade-flash, dust and cinder swirling over dogtooth crenellation gaps, cinematic film still (camera: static shot)\n[Shot 2] At 00:05.000, the camera cuts to <Picture 2>: wide shot of Wide tracking over the routed column: a blood-robed elder is hurled into the retreating ranks, scrambling up amid broken spears and stone heaps, banner lost, cinematic film still (camera: tracking shot) <d>[Chinese] 这……怎么可能！</d>\n[Shot 3] At 00:09.300, the camera cuts to <Picture 3>: medium shot of Medium push-in on the walltop: a sword tip resting on the stone beside a straight blade-score, chest heaving, a white forelock falling onto the shoulder, cinematic film still (camera: push in)\noverall_soundscape: Wind hisses over scorched crenellations as embers crackle and distant routed armor clatters.\nnon_diegetic_music: Low, mournful erhu sustained over sparse war drums, fading to desolate silence."
  },
  {
   "id": "E21-06",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      28,
      29
     ],
     "seconds": 4.1,
     "size": "close",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P03"
     ],
     "frame": "A close-up of the gray-robed youth coughing blood onto the worn flagstones beside the straight sword scar, jade pendant swaying on his chest, cinematic film still"
    },
    {
     "beats": [
      30,
      31
     ],
     "seconds": 3.6,
     "size": "medium",
     "camera": "Tilt Up",
     "characters": [
      "C01"
     ],
     "props": [
      "P03"
     ],
     "frame": "A medium shot tilts up from the old sword planted beside the straight sword scar to the gray-robed youth standing firm, embers past the dog-tooth crenellation gap, cinematic film still"
    },
    {
     "beats": [
      32,
      33
     ],
     "seconds": 5.0,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [],
     "props": [],
     "frame": "An extreme wide shot from the wall top shows routed soldiers dropping banners and armor, trampling fallen flags out through the pass gate, tattered black banner silhouetted, cinematic film still"
    }
   ],
   "sound": "Blood spatters on the worn flagstones as the torn banner snaps overhead and distant routed soldiers shout and trample away through the pass gate.",
   "music": "Low resolute strings and fading war drums carry the exhausted stillness of the aftermath.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.10-second mark of the target video; Picture 3 (from Shot 3) aligns with the 7.70-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] A close-up of the gray-robed youth coughing blood onto the worn flagstones beside the straight sword scar, jade pendant swaying on his chest, cinematic film still (camera: push in) <d>[Chinese] 十年……值了。</d>\n[Shot 2] At 00:04.100, the camera cuts to <Picture 2>: A medium shot tilts up from the old sword planted beside the straight sword scar to the gray-robed youth standing firm, embers past the dog-tooth crenellation gap, cinematic film still (camera: tilt up) <d>[Chinese] 剑，别倒。</d>\n[Shot 3] At 00:07.700, the camera cuts to <Picture 3>: An extreme wide shot from the wall top shows routed soldiers dropping banners and armor, trampling fallen flags out through the pass gate, tattered black banner silhouetted, cinematic film still (camera: static shot)\noverall_soundscape: Blood spatters on the worn flagstones as the torn banner snaps overhead and distant routed soldiers shout and trample away through the pass gate.\nnon_diegetic_music: Low resolute strings and fading war drums carry the exhausted stillness of the aftermath."
  },
  {
   "id": "E21-07",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      34,
      35
     ],
     "seconds": 4.3,
     "size": "medium",
     "camera": "Static Shot",
     "characters": [
      "C21",
      "C08"
     ],
     "props": [],
     "frame": "medium shot of A blood-robed elder rises from the bloodstained flagstones, hollow dark eyes fixed on the young scarred cultivator before him, broken crenellations and low warm sun behind, cinematic film still"
    },
    {
     "beats": [
      36,
      37
     ],
     "seconds": 5.0,
     "size": "close",
     "camera": "Static Shot",
     "characters": [
      "C21"
     ],
     "props": [],
     "frame": "close-up of Close on the withered sunken face, grey-flecked beard trembling, thin lips parting as he utters a vow, embers drifting across the orange-red sky beyond, cinematic film still"
    },
    {
     "beats": [
      38,
      39
     ],
     "seconds": 5.0,
     "size": "wide",
     "camera": "Tracking Shot",
     "characters": [
      "C21"
     ],
     "props": [],
     "frame": "wide shot of The gaunt elder turns and leaps past the broken crenellations, a long robe snapping as he vaults toward the distant mountains beyond the pass wall, cinematic film still"
    }
   ],
   "sound": "Wind whips the scorched banner as torn cloth scrapes flagstones and embers crackle in the failing light.",
   "music": "Low mournful guzheng and distant war-drum pulse under a fading, desolate theme.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 4.30-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.30-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] medium shot of A blood-robed elder rises from the bloodstained flagstones, hollow dark eyes fixed on the young scarred cultivator before him, broken crenellations and low warm sun behind, cinematic film still (camera: static shot) <d>[Chinese] 血河宗，记下了。</d>\n[Shot 2] At 00:04.300, the camera cuts to <Picture 2>: close-up of Close on the withered sunken face, grey-flecked beard trembling, thin lips parting as he utters a vow, embers drifting across the orange-red sky beyond, cinematic film still (camera: static shot)\n[Shot 3] At 00:09.300, the camera cuts to <Picture 3>: wide shot of The gaunt elder turns and leaps past the broken crenellations, a long robe snapping as he vaults toward the distant mountains beyond the pass wall, cinematic film still (camera: tracking shot)\noverall_soundscape: Wind whips the scorched banner as torn cloth scrapes flagstones and embers crackle in the failing light.\nnon_diegetic_music: Low mournful guzheng and distant war-drum pulse under a fading, desolate theme."
  },
  {
   "id": "E21-08",
   "sceneIndex": 1,
   "cuts": [
    {
     "beats": [
      40,
      41
     ],
     "seconds": 5.2,
     "size": "wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "Wide shot, empty gate wall under blood-red sunset, tattered black banner ripped and scorched over the crenellations, a straight pale sword-groove running from the merlon gap to the tower door like a spine, cinematic film still"
    },
    {
     "beats": [
      42,
      43
     ],
     "seconds": 4.7,
     "size": "medium",
     "camera": "Push In",
     "characters": [
      "C01"
     ],
     "props": [
      "P01",
      "P03"
     ],
     "frame": "Medium shot, a thin gray-clad youth wipes blood from his mouth, gripping the worn old sword; ragged banner-wraps and spear-shafts frame him, bleeding palm at his tiger mouth, cinematic film still"
    },
    {
     "beats": [
      44,
      44
     ],
     "seconds": 2.5,
     "size": "extreme-wide",
     "camera": "Static Shot",
     "characters": [
      "C01"
     ],
     "props": [
      "P01"
     ],
     "frame": "extreme wide shot of Extreme-, lone silhouette shouldering the old sword on the wall top, cool blue shadow pooling in corners, gazing at the distant blood-glow without stepping back, cinematic film still"
    }
   ],
   "sound": "Worn steel scrapes against flagstone, slow footsteps, wind tearing the frayed black banner, distant embers crackling.",
   "music": "Low, resolute solo strings swelling into grim, unwavering determination.",
   "h3Prompt": "How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 2) aligns with the 5.20-second mark of the target video; Picture 3 (from Shot 3) aligns with the 9.90-second mark of the target video.\nintegrated_multimodal_description:\n[Shot 1] Wide shot, empty gate wall under blood-red sunset, tattered black banner ripped and scorched over the crenellations, a straight pale sword-groove running from the merlon gap to the tower door like a spine, cinematic film still (camera: static shot) <d>[Chinese] 记住——以凡骨，立天地。</d>\n[Shot 2] At 00:05.200, the camera cuts to <Picture 2>: Medium shot, a thin gray-clad youth wipes blood from his mouth, gripping the worn old sword; ragged banner-wraps and spear-shafts frame him, bleeding palm at his tiger mouth, cinematic film still (camera: push in) <d>[Chinese] 下一剑，我还付得起。</d>\n[Shot 3] At 00:09.900, the camera cuts to <Picture 3>: extreme wide shot of Extreme-, lone silhouette shouldering the old sword on the wall top, cool blue shadow pooling in corners, gazing at the distant blood-glow without stepping back, cinematic film still (camera: static shot)\noverall_soundscape: Worn steel scrapes against flagstone, slow footsteps, wind tearing the frayed black banner, distant embers crackling.\nnon_diegetic_music: Low, resolute solo strings swelling into grim, unwavering determination."
  }
 ],
 "seedScenes": [
  {
   "sceneIndex": 1,
   "sceneId": "S05",
   "lighting": "血暮残阳",
   "characters": [
    "C01",
    "C08",
    "C21"
   ],
   "props": [
    "P01",
    "P02",
    "P03"
   ],
   "beats": [
    {
     "n": 1,
     "kind": "action",
     "seconds": 2.5,
     "text": "城下战鼓擂响，黑压压的军阵压向关墙。"
    },
    {
     "n": 2,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚提旧剑立在缺口，腰间听雪剑低鸣不止。"
    },
    {
     "n": 3,
     "kind": "action",
     "seconds": 2.5,
     "text": "怀中圆玉烫得灼手，他按住胸口。"
    },
    {
     "n": 4,
     "kind": "line",
     "seconds": 0.7,
     "speaker": "C01",
     "text": "来了。"
    },
    {
     "n": 5,
     "kind": "action",
     "seconds": 2.5,
     "text": "中军帅旗下，主帅抬手，战鼓骤停。"
    },
    {
     "n": 6,
     "kind": "action",
     "seconds": 2.5,
     "text": "军阵前排竖起盾墙，齐步推进。"
    },
    {
     "n": 7,
     "kind": "line",
     "seconds": 2.4,
     "speaker": "C21",
     "text": "主帅有令，活捉持玉者。"
    },
    {
     "n": 8,
     "kind": "action",
     "seconds": 2.5,
     "text": "血袍老者掠出军阵，落在阵前。"
    },
    {
     "n": 9,
     "kind": "line",
     "seconds": 3.1,
     "speaker": "C21",
     "text": "老夫追了你千里，总算堵着了。"
    },
    {
     "n": 10,
     "kind": "line",
     "seconds": 2,
     "speaker": "C01",
     "text": "玉是锁，不能给你。"
    },
    {
     "n": 11,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "C21",
     "text": "那就连人带玉，一起留下。"
    },
    {
     "n": 12,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚低头，看了手里旧剑一眼。"
    },
    {
     "n": 13,
     "kind": "line",
     "seconds": 1.6,
     "speaker": "C01",
     "text": "师叔，看好了。"
    },
    {
     "n": 14,
     "kind": "action",
     "seconds": 2.5,
     "text": "他把旧剑横在身前。"
    },
    {
     "n": 15,
     "kind": "action",
     "seconds": 2.5,
     "text": "剑心轰然苏醒，旧剑剑身白光暴涨。"
    },
    {
     "n": 16,
     "kind": "action",
     "seconds": 2.5,
     "text": "城头风声骤停，旗角垂落。"
    },
    {
     "n": 17,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚一步踏上雉堞，举剑过顶。"
    },
    {
     "n": 18,
     "kind": "line",
     "seconds": 2,
     "speaker": "C01",
     "text": "以凡骨——立天地！"
    },
    {
     "n": 19,
     "kind": "action",
     "seconds": 2.5,
     "text": "他一剑斩下，剑光横扫中军。"
    },
    {
     "n": 20,
     "kind": "action",
     "seconds": 2.5,
     "text": "剑光扫过之处，尘土掀起一道长墙。"
    },
    {
     "n": 21,
     "kind": "action",
     "seconds": 2.5,
     "text": "帅旗应声而断，轰然砸落。"
    },
    {
     "n": 22,
     "kind": "action",
     "seconds": 2.5,
     "text": "主帅连人带甲被剑光卷灭。"
    },
    {
     "n": 23,
     "kind": "action",
     "seconds": 2.5,
     "text": "血袍老者护旗不及，被剑气掀飞。"
    },
    {
     "n": 24,
     "kind": "action",
     "seconds": 2.5,
     "text": "他滚进溃退的军阵里，挣扎着爬起来。"
    },
    {
     "n": 25,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C21",
     "text": "这……怎么可能！"
    },
    {
     "n": 26,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚立在城头，剑尖拄地，胸膛起伏。"
    },
    {
     "n": 27,
     "kind": "action",
     "seconds": 2.5,
     "text": "他鬓发尽白，一绺白发落上肩头。"
    },
    {
     "n": 28,
     "kind": "action",
     "seconds": 2.5,
     "text": "喉头一甜，他咳出一大口血。"
    },
    {
     "n": 29,
     "kind": "line",
     "seconds": 1.6,
     "speaker": "C01",
     "text": "十年……值了。"
    },
    {
     "n": 30,
     "kind": "action",
     "seconds": 2.5,
     "text": "旧剑拄地，他不倒。"
    },
    {
     "n": 31,
     "kind": "line",
     "seconds": 1.1,
     "speaker": "C01",
     "text": "剑，别倒。"
    },
    {
     "n": 32,
     "kind": "action",
     "seconds": 2.5,
     "text": "城下军阵大乱，丢旗弃甲往后溃退。"
    },
    {
     "n": 33,
     "kind": "action",
     "seconds": 2.5,
     "text": "溃兵踩过断旗，往关外逃。"
    },
    {
     "n": 34,
     "kind": "action",
     "seconds": 2.5,
     "text": "血袍老者爬起身，死死盯着沈砚。"
    },
    {
     "n": 35,
     "kind": "line",
     "seconds": 1.8,
     "speaker": "C21",
     "text": "血河宗，记下了。"
    },
    {
     "n": 36,
     "kind": "action",
     "seconds": 2.5,
     "text": "他转身，掠向关外群山。"
    },
    {
     "n": 37,
     "kind": "action",
     "seconds": 2.5,
     "text": "山那头，一道血光冲天而起。"
    },
    {
     "n": 38,
     "kind": "action",
     "seconds": 2.5,
     "text": "风卷着断旗滚过城头。"
    },
    {
     "n": 39,
     "kind": "action",
     "seconds": 2.5,
     "text": "烟尘里，梁青崖的剪影一闪而过。"
    },
    {
     "n": 40,
     "kind": "line",
     "seconds": 2.7,
     "speaker": "VO",
     "text": "记住——以凡骨，立天地。"
    },
    {
     "n": 41,
     "kind": "action",
     "seconds": 2.5,
     "text": "沈砚擦掉嘴角的血，重新握住旧剑。"
    },
    {
     "n": 42,
     "kind": "line",
     "seconds": 2.2,
     "speaker": "C01",
     "text": "下一剑，我还付得起。"
    },
    {
     "n": 43,
     "kind": "action",
     "seconds": 2.5,
     "text": "他把旧剑扛上肩，立在城头。"
    },
    {
     "n": 44,
     "kind": "action",
     "seconds": 2.5,
     "text": "他望着那道血光，一步不退。"
    }
   ]
  }
 ]
}