[
 {
  "id": "E10-01",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     1,
     2
    ],
    "seconds": 5,
    "size": "extreme-wide",
    "camera": "Tracking Shot",
    "characters": [
     "C01"
    ],
    "props": [],
    "frame": "Extreme-wide of a lone boy in grey entering a stone cave mouth among wet marsh rocks and reeds, pale misty daylight, thin boy gripping a jade pendant at his chest, lone sheer peak rising in fog."
   },
   {
    "beats": [
     2,
     3
    ],
    "seconds": 2.5,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C01"
    ],
    "props": [],
    "frame": "Medium shot inside the cave showing a moss-footed green stele half a man tall, its groove shaped like a round jade, the thin grey-clad boy comparing the pendant in his palm to the socket."
   },
   {
    "beats": [
     3,
     4
    ],
    "seconds": 4.5,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [],
    "frame": "Wide shot as a crimson-clad figure steps out from behind a stone pillar, red robe beaded with misty moisture, cold graceful features watching the grey boy by the damp cavern wall."
   },
   {
    "beats": [
     4,
     5
    ],
    "seconds": 2,
    "size": "close",
    "camera": "Static Shot",
    "characters": [
     "C03"
    ],
    "props": [],
    "frame": "Close shot of the crimson figure, red robe like flame yet eyes cold as frost, faint complicated look, damp water droplets on fabric, speaking low amid the damp cavern."
   },
   {
    "beats": [
     5,
     6
    ],
    "seconds": 5,
    "size": "medium",
    "camera": "Push In",
    "characters": [
     "C01"
    ],
    "props": [
     "P01"
    ],
    "frame": "Medium push-in as the thin boy presses the jade pendant into the stele groove, his scarred calloused hand and bleeding tiger mouth, stone trembling as the socket grips the jade."
   }
  ],
  "sound": "Soft footsteps on wet stone, the click of jade meeting stone, and a low deep rumble as the stele shudders, with distant dripping water in the cavern.",
  "music": "Low droning bamboo flute and sparse guzheng plucks, tense and misty, swelling as the seal locks into place."
 },
 {
  "id": "E10-02",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     7,
     8
    ],
    "seconds": 4.1,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Medium shot of the damp cave wall with dripping stalactites and seeping stone joints, a low muffled boom shaking the gloom, focus on the mossy foot of the half-height green stele."
   },
   {
    "beats": [
     9,
     10
    ],
    "seconds": 4.9,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close shot pushing toward the jade-round groove on the stele, faint crimson characters bleeding outward stroke by stroke over the wet green stone."
   },
   {
    "beats": [
     11,
     12
    ],
    "seconds": 4.7,
    "size": "extreme-close",
    "camera": "POV",
    "characters": [
     "C01"
    ],
    "props": [
     "P01"
    ],
    "frame": "Extreme-close POV of the thin pale face leaning in, gaze tracking each bleeding red glyph, the arc of the round-key groove mirrored in the eye."
   }
  ],
  "sound": "A low, muffled, resonant thud from deep within the rock, like an underground bell being struck, then faint dripping water and the thin wet scrape of bleeding ink across stone.",
  "music": "Low, suspenseful strings and a distant, tolling bell tone swelling as the red words surface, then thinning to a breathless silence."
 },
 {
  "id": "E10-03",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     13,
     13
    ],
    "seconds": 2.5,
    "size": "close",
    "camera": "Static Shot",
    "characters": [
     "C01"
    ],
    "props": [],
    "frame": "Close-up of a young man's face, thin and scarred, with greying temples; a stiff, forced smile freezes into blank shock, pale misty marsh light diffusing around him."
   },
   {
    "beats": [
     14,
     14
    ],
    "seconds": 3.6,
    "size": "medium",
    "camera": "Push In",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Medium shot, a woman in vivid red stands against the dim cave mouth, misty pale daylight behind her; she speaks coldly while a jade-key stone is half-lit between them."
   },
   {
    "beats": [
     15,
     15
    ],
    "seconds": 3.3,
    "size": "close",
    "camera": "Static Shot",
    "characters": [
     "C01"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close-up of coarse calloused hands cradling a round-jade stone near the mossy stele base; a soft weary voice admits he never knew its meaning, grey-green haze filling the dark cave."
   },
   {
    "beats": [
     16,
     16
    ],
    "seconds": 2.5,
    "size": "medium",
    "camera": "Tracking Shot",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [],
    "frame": "Medium tracking shot of the red-clad woman studying the thin young man, her frosty eyes faltering for the first time into hesitation, misty reeds and lone stone peak hazy beyond."
   }
  ],
  "sound": "Soft cave drips, reed rustle in damp wind, and the faint scrape of a stone being shifted by hand.",
  "music": "Low, hesitant guzheng phrase with sparse strings, unresolved and fragile."
 },
 {
  "id": "E10-04",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     17,
     17
    ],
    "seconds": 4.4,
    "size": "close",
    "camera": "Static Shot",
    "characters": [
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close shot of the ancient stele half buried in cave gloom, its round-jade slot glowing, while a crimson-clad figure's cold gaze fixes on it."
   },
   {
    "beats": [
     18,
     19
    ],
    "seconds": 4.5,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Medium shot over fog-pale cave light: a grey-robed youth stares at the jade in his palm, knuckles whitening, the woman in red watching."
   },
   {
    "beats": [
     20,
     20
    ],
    "seconds": 2.5,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Wide shot of the damp cave mouth with hanging stalactites; the red-clad figure shakes her head, her garment stirring though no wind blows."
   },
   {
    "beats": [
     21,
     21
    ],
    "seconds": 3.3,
    "size": "extreme-close",
    "camera": "Push In",
    "characters": [
     "C01"
    ],
    "props": [
     "P01"
    ],
    "frame": "Extreme close push toward the rough palm and whitening fingers clutching the jade, cave water seeping from dark seams below."
   }
  ],
  "sound": "Low echoing drips and the faint rustle of red cloth stirring in still air, with the scrape of a hand tightening on smooth jade.",
  "music": "A hushed, tense dizi and zheng line over a sustained low drone, deepening as the warning lands."
 },
 {
  "id": "E10-05",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     22,
     23
    ],
    "seconds": 5,
    "size": "medium",
    "camera": "Push In",
    "characters": [
     "C01",
     "C03"
    ],
    "props": [
     "P01"
    ],
    "frame": "Medium shot pushing toward the cave mouth: the thin youth unclasps the jade pendant while fog spills inward past wet stalactite walls, near the moss-footed green stone stele."
   },
   {
    "beats": [
     24,
     24
    ],
    "seconds": 2.5,
    "size": "extreme-wide",
    "camera": "Static Shot",
    "characters": [],
    "props": [],
    "frame": "Extreme-wide shot across misty reeds and the lone sheer stone peak: a blurred human silhouette flashes once among the marsh fog, then vanishes into the pale grey-white haze."
   }
  ],
  "sound": "The jade pendant clicks free, damp air whispers through the cave, and reeds rustle faintly beyond the marsh.",
  "music": "N/A"
 },
 {
  "id": "E10-06",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     1,
     2
    ],
    "seconds": 4.3,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C07",
     "C13"
    ],
    "props": [
     "P01"
    ],
    "frame": "Wide shot of the hall of the sword sect, elder seated at the head of the table, gaze dropping toward the young one's waist and the jade token."
   },
   {
    "beats": [
     3,
     3
    ],
    "seconds": 2.5,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C01"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close shot pushing in on a worn hand folding the jade token into a guarded palm, eyes lowered, refusing to answer."
   },
   {
    "beats": [
     4,
     4
    ],
    "seconds": 3.8,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C07"
    ],
    "props": [],
    "frame": "Medium shot of the white-haired elder standing straight, patched grey-blue robe, defending his disciple's keepsake with a sharp stare."
   },
   {
    "beats": [
     5,
     5
    ],
    "seconds": 2.5,
    "size": "extreme-close",
    "camera": "Tilt Up",
    "characters": [
     "C13"
    ],
    "props": [],
    "frame": "Extreme-close shot tilting up from the head of the table as three fingers tap the carved armrest, silencing the chamber."
   }
  ],
  "sound": "The muted thud of knuckles striking wood and the faint rustle of robes in a still hall.",
  "music": "Low, tense guqin plucks building with restrained authority."
 },
 {
  "id": "E10-07",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     6,
     6
    ],
    "seconds": 3.1,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C13"
    ],
    "props": [],
    "frame": "Medium static shot of a stern dark-robed elder speaking from the stone-railed stands, black sword banners hanging old behind, sunlight raking the scarred dueling platform."
   },
   {
    "beats": [
     7,
     7
    ],
    "seconds": 2.5,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C07"
    ],
    "props": [],
    "frame": "Wide static shot of a white-bearded elder in patched grey-blue robes pulling a scarred grey-clad youth behind him on the sword-scarred stone platform, low stone pillars at the corners."
   },
   {
    "beats": [
     8,
     8
    ],
    "seconds": 2.9,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C07"
    ],
    "props": [],
    "frame": "Close shot pushing in on the white-bearded elder's sharp eyes as he offers the sword hut's sweeping job, patched robe and callused hand in frame, old wooden door behind."
   },
   {
    "beats": [
     9,
     10
    ],
    "seconds": 5,
    "size": "wide",
    "camera": "Push In",
    "characters": [
     "C01",
     "C13"
    ],
    "props": [
     "P01"
    ],
    "frame": "Wide push-in from the stone-railed stands where elders exchange wary glances to the kneeling grey-clad youth, back unbowed, jade pendant swinging at his chest, black banners hanging still."
   }
  ],
  "sound": "Wind over the grey-tiled roofs, a rustle of black banners, and the soft shuffle of robes as the white-bearded elder steps the scarred youth behind him.",
  "music": "Sparse guqin with a low distant drum, grave and understated, holding authority and quiet resolve."
 },
 {
  "id": "E10-08",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     11,
     12
    ],
    "seconds": 5,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C01",
     "C13"
    ],
    "props": [],
    "frame": "Medium static shot: a calloused palm presses a shoulder, the grey-blue-robed master rises, his sharp gaze lingering on the youth's chest, sunlight raking the scarred dueling platform."
   },
   {
    "beats": [
     13,
     14
    ],
    "seconds": 3.4,
    "size": "wide",
    "camera": "Pan Left",
    "characters": [
     "C07"
    ],
    "props": [],
    "frame": "Wide panning shot: the crowd drifts off, the white-bearded elder in patched grey-blue robes pauses at the timber door, glancing back, black banners rippling along the stone-railed stands."
   },
   {
    "beats": [
     15,
     16
    ],
    "seconds": 4.5,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C13"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close push-in: alone in the silent hall, the sect master draws the half jade from his sleeve, murmuring it matches the other, sun raking the scarred dueling platform."
   }
  ],
  "sound": "Footsteps and the rustle of robes fade as wind carries over the empty stone dueling platform.",
  "music": "Low dizi and sparse guqin plucks under the sect master's voiceover."
 },
 {
  "id": "E10-09",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     17,
     18
    ],
    "seconds": 5,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C07"
    ],
    "props": [
     "P01"
    ],
    "frame": "Close-up of an old master's scarred hands aligning two jade halves so the cracks meet seamlessly, then the sword-hut door shuts silently behind him."
   }
  ],
  "sound": "Jade pieces click together with a soft chime, then the heavy wooden door thuds shut.",
  "music": "Low solemn guqin notes swell once and fall to near-silence."
 }
]