[
 {
  "id": "E44-01",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     1,
     3
    ],
    "seconds": 5.4,
    "size": "extreme-wide",
    "camera": "Static Shot",
    "characters": [],
    "props": [],
    "frame": "Extreme-wide static shot of the demonic abyss bottom under duress, black-purple qi churning and pooling, spiderweb-cracked golden light dome seeping demonic mist, cracked fissure-glow anchor."
   },
   {
    "beats": [
     4,
     5
    ],
    "seconds": 5.6,
    "size": "wide",
    "camera": "Push In",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Wide push-in past the rusted chained stone lock and sinking ring steps toward the seal platform, a thin white-haired guardian opening eyes beside the circular jade socket and three old swords."
   }
  ],
  "sound": "Harsh rasping voice echoes through the chasm, clinking chains and slow scraping of scabbard against stone.",
  "music": "Low, droning guqin and dark percussion with restrained strings, carrying a solemn weight of enduring sacrifice."
 },
 {
  "id": "E44-02",
  "sceneIndex": 1,
  "cuts": [
   {
    "beats": [
     6,
     7
    ],
    "seconds": 5.8,
    "size": "extreme-wide",
    "camera": "Push In",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "An extreme-wide low-angle shot pushing inward across the worn ringed stone steps toward the central jade groove, its carved runes glowing, while the fractured golden dome leaks black-purple qi that pools over the pitted floor."
   }
  ],
  "sound": "Low demonic humming seeps from every fissure with faint metallic groans of rusted chains and a whisper of pooled qi stirring.",
  "music": "Drone-laden strings swelling with dread, punctuated by a single distant bell tone."
 },
 {
  "id": "E44-03",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     1,
     2
    ],
    "seconds": 5,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C02",
     "C11"
    ],
    "props": [
     "P05"
    ],
    "frame": "Wide shot of the town entrance under the old locust tree beside the storytelling stall; the young woman presses a red-bound meat parcel into the ragged boy's hands near the worn stone steps."
   },
   {
    "beats": [
     3,
     4
    ],
    "seconds": 6,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C02",
     "C11"
    ],
    "props": [
     "P05"
    ],
    "frame": "Close shot pushing in on the young woman's warm smile and the parcel held in the boy's hands, grey roofs and dappled locust shade behind them."
   }
  ],
  "sound": "Wind rustles locust leaves and the red string package crinkles softly as it is pressed into small hands.",
  "music": "Gentle guzheng and bamboo flute melody, warm and bittersweet."
 },
 {
  "id": "E44-04",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     5,
     6
    ],
    "seconds": 4.5,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C11"
    ],
    "props": [
     "P05"
    ],
    "frame": "A wide shot of an empty market street, the young orphan in patched clothes clutching a greased paper bundle, lowering his head silently by the worn cobbles and dappled locust shade."
   },
   {
    "beats": [
     7,
     8
    ],
    "seconds": 5.4,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C02",
     "C11"
    ],
    "props": [],
    "frame": "A close push-in on the gently smiling woman in pale green, straightening the boy's collar, her hand pausing on his shoulder under the peeling black doors and faded white lanterns."
   },
   {
    "beats": [
     9,
     10
    ],
    "seconds": 4.7,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C02",
     "C11"
    ],
    "props": [],
    "frame": "A medium shot by the twin plum trees, the boy looking up with reddened eyes holding back tears, while the woman speaks softly of guarding the door and the threshold worn to an arc."
   }
  ],
  "sound": "Soft rustle of oiled paper, light fabric shifts, and a faint breeze through locust leaves.",
  "music": "A warm, restrained guzheng theme that swells gently at the vow and fades as the boy holds back tears."
 },
 {
  "id": "E44-05",
  "sceneIndex": 2,
  "cuts": [
   {
    "beats": [
     11,
     12
    ],
    "seconds": 5.8,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C11"
    ],
    "props": [
     "P05"
    ],
    "frame": "Medium shot of the speaker beside the peeling black gate, with faded white lanterns and worn threshold in frame, dust motes drifting in warm light."
   },
   {
    "beats": [
     13,
     14
    ],
    "seconds": 4.7,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C02",
     "C11"
    ],
    "props": [
     "P05"
    ],
    "frame": "Wide shot of the courtyard with twin plum trees and stacked firewood, as one kneels low and the other watches quietly."
   },
   {
    "beats": [
     15,
     15
    ],
    "seconds": 2.5,
    "size": "extreme-wide",
    "camera": "Static Shot",
    "characters": [
     "C02"
    ],
    "props": [],
    "frame": "Extreme-wide shot of the empty street and mourning hall, the lone figure standing still, wind catching her skirt, dappled locust shade on worn cobbles."
   }
  ],
  "sound": "Footsteps fade into wind through locust leaves, with the soft creak of old lanterns.",
  "music": "Sparse guzheng and low dizi, solemn and tender."
 },
 {
  "id": "E44-06",
  "sceneIndex": 3,
  "cuts": [
   {
    "beats": [
     1,
     2
    ],
    "seconds": 5,
    "size": "extreme-wide",
    "camera": "Slow Push In",
    "characters": [
     "C20"
    ],
    "props": [
     "P02"
    ],
    "frame": "Extreme-wide in dim candlelit sword burial hall, the thin boy stands with closed eyes amid rows of wooden sword racks stretching into darkness, candles flicker on copper stands, dust drifts in warm light."
   },
   {
    "beats": [
     3,
     4
    ],
    "seconds": 4.3,
    "size": "medium",
    "camera": "Static Shot",
    "characters": [
     "C20"
    ],
    "props": [
     "P02"
    ],
    "frame": "Medium shot before the last rack, the small laborer boy in worn grey clothes stops before an empty slot beside a rusted blade with a faded grey-red sword tassel, his hand hesitates."
   },
   {
    "beats": [
     5,
     6
    ],
    "seconds": 5,
    "size": "close",
    "camera": "Tilt Up",
    "characters": [
     "C20"
    ],
    "props": [
     "P02"
    ],
    "frame": "Close shot as the boy grips the sword hilt and draws it gently, the blade leaves the rack, his rough palm steady; he gathers the faded sword tassel and keeps it, solemn in flickering candlelight."
   }
  ],
  "sound": "Soft footsteps echo across worn brick, a blade whispers free from its slot, and dusty cloth shifts in the still air.",
  "music": "Low, reverent ancient flute and distant zheng, with a rising warmth as the destined sword is drawn."
 },
 {
  "id": "E44-07",
  "sceneIndex": 3,
  "cuts": [
   {
    "beats": [
     7,
     8
    ],
    "seconds": 4.4,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C20"
    ],
    "props": [
     "P02"
    ],
    "frame": "Close shot: the boy's calloused hand grips the faded grey-red tassel beside the empty slot, candlelight flickering across rusted blades and glowing dust."
   },
   {
    "beats": [
     9,
     10
    ],
    "seconds": 4.7,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C20"
    ],
    "props": [
     "P02"
    ],
    "frame": "Wide shot: rows of rusted swords recede into dimness, candle flame flutters, the small silhouette fades among swaying old drapery and worn brick grooves."
   }
  ],
  "sound": "Candle flames flutter softly as a fingertip brushes the frayed tassel and a faint sigh stirs the dust-filled air.",
  "music": "Low solemn guqin notes with a lonely bamboo flute, quiet and reverent, fading with the boy's silhouette."
 },
 {
  "id": "E44-08",
  "sceneIndex": 4,
  "cuts": [
   {
    "beats": [
     1,
     2
    ],
    "seconds": 4.9,
    "size": "extreme-wide",
    "camera": "Static Shot",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Extreme-wide static shot anchored on the ringed sunken stone steps and the three planted old swords; the gaunt middle-aged keeper in patched cotton robe kneels, thrusts each blade into the stone, then sits upright before the seal platform, golden light washing the empty shrine."
   },
   {
    "beats": [
     3,
     4
    ],
    "seconds": 4.5,
    "size": "wide",
    "camera": "Pan Left",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Wide pan-left shot from the guardian's dirty face to the stone seal platform, anchored on the round jade recess with glowing runes and the golden light dome spiderwebbed with cracks; faint green-black mist curls at the light boundary as he speaks of guarding the gate."
   },
   {
    "beats": [
     5,
     5
    ],
    "seconds": 3.6,
    "size": "close",
    "camera": "Push In",
    "characters": [
     "C11"
    ],
    "props": [
     "P02"
    ],
    "frame": "Close push-in on the tired white-haired keeper's eyes as he pauses, staring into the cracked golden light barrier covering the shaft, rusted iron chains and black crystals in the shadowed foreground; dust motes drift in the glow while he vows to his master the gate is held."
   }
  ],
  "sound": "A rusted sword scrapes stone, cloth shifts as he settles, and a low hum throbs from the cracked golden barrier.",
  "music": "Deep, solemn guqin and distant dizi, swelling gently with quiet resolve."
 },
 {
  "id": "E44-09",
  "sceneIndex": 4,
  "cuts": [
   {
    "beats": [
     6,
     7
    ],
    "seconds": 5.2,
    "size": "wide",
    "camera": "Static Shot",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Wide static shot of the guardian seated before the seal platform, three planted old swords in the foreground, ringed steps glinting under the golden dome as the abyss falls silent."
   },
   {
    "beats": [
     8,
     9
    ],
    "seconds": 4.5,
    "size": "extreme-wide",
    "camera": "Pan Left",
    "characters": [],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Extreme-wide shot panning left from the golden light dome over the dark shaft to distant blue-grey rooftops, cooking smoke rising and a faint storyteller's clap drifting across the still cavern."
   },
   {
    "beats": [
     10,
     10
    ],
    "seconds": 2.5,
    "size": "medium",
    "camera": "Tilt Up",
    "characters": [
     "C11"
    ],
    "props": [
     "P02",
     "P03"
    ],
    "frame": "Medium shot tilting up from the ringed steps: the guardian raises his gaze toward the town, lays the sword flat across his knees, dust motes drifting in golden light."
   }
  ],
  "sound": "The abyss holds a long silence, thin wind curling at the light boundary, then a faint storyteller's wooden clap rings from the distant town.",
  "music": "Warm low guzheng notes rising gently under the golden light, settling into a soft, hopeful quiet as the clap fades."
 }
]